WAV to OGG
Nothing is uploaded. The conversion runs here, on this device.
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What this does
This is a first-generation encode: WAV is uncompressed, so nothing has been thrown away before you start, and the Vorbis encoder is working from the recording itself rather than from somebody else’s compressed copy. That is the best input any lossy encoder can be given, and it is the reason this conversion is worth more than most.
WAV keeps every sample exactly as recorded, which is why a few minutes of it can run to tens of megabytes. What it is not is a format you can distribute.
Why this conversion is the good kind
Most conversions on this site take audio that has already lost something and lose a little more. This one does not. A WAV holds the full recording, and Vorbis gets to make its own decisions about what to discard rather than inheriting somebody else’s. Because of that it is worth spending bitrate: 192 kbps is comfortable and 256 is generous, where a re-encode of an already-lossy file would gain nothing from the higher setting. Keep the WAV. It is the master, and any future format can be made from it rather than from the OGG.
Nothing is uploaded
The conversion happens inside this page. Your file is read by the browser, converted here, and saved straight back to your downloads. It is never sent to a server, so there is no upload wait and no size cap beyond what your own device can hold.
Open your browser’s developer tools, switch to the network panel, and convert a file. You will see the converter itself download once, and no upload of your audio at all. That is the whole difference between this and a site that converts on a server, and what that difference actually means is worth a read.
The first conversion is slower
The converter is about 32 MB and downloads the first time you use it, which is the one moment this page is not instant. After that it is cached, and later conversions start immediately, even offline. So do later visits.
Questions
Why choose OGG rather than MP3?
Because something asked for it. Vorbis is patent-free, which is why game engines, open-source projects and asset pipelines standardise on it. At equal bitrate Vorbis also holds up slightly better, but compatibility still favours MP3 everywhere else.
What bitrate should I use?
192 kbps for music you want to listen to, 256 if the OGG is the only copy anyone will hear. Unlike a lossy-to-lossy conversion, the extra bitrate here actually buys you something, because the source has everything.
Will it sound the same as the WAV?
Not exactly — Vorbis is lossy and discards detail it judges inaudible. At 192 kbps and above most listeners do not hear the difference on ordinary equipment, and this is the best case for that claim because the encoder started from the original.